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An Algorithm to Parallelise Parton Showers on a GPU

by Michael H. Seymour, Siddharth Sule

Submission summary

Authors (as registered SciPost users): Siddharth Sule
Submission information
Preprint Link: https://arxiv.org/abs/2403.08692v2  (pdf)
Code repository: https://gitlab.com/siddharthsule/gaps
Date submitted: 2024-04-25 16:15
Submitted by: Sule, Siddharth
Submitted to: SciPost Physics Codebases
Ontological classification
Academic field: Physics
Specialties:
  • High-Energy Physics - Phenomenology
Approaches: Computational, Phenomenological

Abstract

The Single Instruction, Multiple Thread (SIMT) paradigm of GPU programming does not support the branching nature of a parton shower algorithm by definition. However, modern GPUs are designed to schedule threads with diverging processes independently, allowing them to handle such branches. With regular thread synchronization and careful treatment of the individual steps, one can simulate a parton shower on a GPU. We present a parallelized Sudakov veto algorithm designed to simulate parton branching on multiple events simultaneously. We also release a CUDA C++ program that generates matrix elements, showers partons, and computes jet rates and event shapes for LEP at 91.2 GeV on a GPU. To benchmark its performance, we also provide a near-identical C++ program designed to simulate events serially on a CPU. While the consequences of branching are not absent, we demonstrate that a GPU can provide the throughput of a many-core CPU. As an example, we show that the time taken to simulate 10^6 events on one NVIDIA TESLA V100 GPU is equivalent to that of 258 Intel Xeon E5-2620 CPUs.

Current status:
In refereeing

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